Fight

Your hero cuts through wave after wave on his own. Tapping the arena speeds up the fight, and each land ends with its Lord.
Action idle RPG
One slash takes down the whole horde
Your hero fights on his own, and you decide where the loot goes. Tap the arena to speed things up, or put the phone down and come back for the rewards.
Free on Android
Gold and loot from fighting go into the Forge and upgrades. When you get stuck, you Ascend: you start over, but with a permanent damage multiplier.

Your hero cuts through wave after wave on his own. Tapping the arena speeds up the fight, and each land ends with its Lord.

Spend gold to forge new weapons. Any of them can roll Mythic, with affixes that change how it works.

Gold goes into damage, attack speed and crits. Buy one level, ten, or go straight to MAX.

When progress stalls, you Ascend. The run starts over, and you keep a permanent damage multiplier plus fresh tree points.
Every weapon has its own combo, its own mechanic bar, and separate moves for crowds, elites and the finish. The katana cuts in lightning-quick volleys, the scythe pulls whoever it hits towards the hero, and the chainsaw bites into its target.
In the Forge you roll the weapon, its rarity and its affixes. In the Arsenal you upgrade a whole weapon type, so every katana you forge after that comes out stronger.
Every forged weapon gets a rarity, from Common to Mythic, and affixes that change how it works.
Two Mythic weapons go into the Crucible and one comes out, the kind no Forge can make.

You unlock a weapon by reaching its zone, and it joins the Forge after your next Ascension. Later weapons also need a Schematic from the realm's boss.

One tap and the Forge keeps forging until your gold runs out.

Weapons you collect go into your collection, and the collection gives a permanent damage bonus.
Every new tier in the Arsenal shows on the next weapon you forge: it is stronger and wears a new frame. Past Angelic, the road leads somewhere else.
Katana tier prices
Materials drop from special dungeon chests, come with ranking rewards and sit in the Guild Shop.
Dungeon chests
Meadow, Sakura Lands, Fallout City, Inferno, Cosmos and fifteen more. Each land has five zones and is guarded by its Lord.
Endless zonesAfter the Cosmos the zone numbers keep climbing, and the lands come back in new colours.
When the waves get old, head into the dungeons for Shards and materials, or to the Arena for ranking points.
Boss
You get 20 seconds against an immortal Colossus. Each health bar is 14% thicker than the last, and every bar you break showers you with Shards.
Boss
At the end of every land waits its Lord. Beat him and you move on. Later Lords drop Schematics for new weapons.
Dungeon
45 seconds, enemies charging from both sides, and all that counts is how many you take down.
Dungeon
A map of rooms that leads deeper and deeper. Pick a path and the others close, and every room holds a different reward.
Challenge
Timed levels, and every fifth one has several bosses at once. Rewards depend on your place in the weekly ranking.
PvP
Fight the ghosts of other players with similar power. A win earns points, a loss costs them, even when someone attacks your ghost.
Cores in the talent tree unlock new mechanics, you spread points across categories of power, and variants change how your skills work.
Automatic combat, a dash to the target, the Mercenary, offline progress, Expeditions and the Guild. Every Core adds something the game did not have before.

Tree points go into five categories of power. You can save tree layouts on cards.

You start from the beginning, but with a permanent damage multiplier and new tree points.
Variants are unlocked with scrolls. The same Thunder or Tornado plays completely differently in another variant.
The Guild is unlocked by a Core in the talent tree. Join an existing guild or found your own.
Google Play Games achievements21 achievements to unlock.

Exiles counts the furthest zone and ascensions, Colossus the bars broken, and Arena the points. The top places get rewards.
Fight for the top of the Exiles, Colossus and Arena rankings. The highest places in every ranking get rewards.
New versions come out every few days, and each one adds or improves something in the game.
Wings, auras, helmets, capes, weapon overlays and finishers. Skins from the Shady Corner only change your look and give no power.
BestiaryOver 100 monsters to discover. Every card in the Bestiary gives a permanent bonus.
A quick session on the bus, a longer one in the evening. With the right Core your hero keeps farming even when the game is closed.
Yes. You download it for free from Google Play. It has optional in-app purchases and ads that you watch only when you want a reward.
Purchases are optional. Skins from the Shady Corner change only your looks and give no power, and you watch an ad only when you choose its reward yourself.
Yes, once you unlock the Exile in Sleep Core. Your hero then farms the current zone at 25% of normal speed, for up to 12 hours. Without that Core, time away gives nothing.
English, Polish, German and French. You can change the language in Options.
On Android devices, through Google Play.
Everything is described in the privacy policy, including how to ask for your data to be deleted.
In the game: Options, then Report a bug. The developer reads every report, and helpful ones earn Gems. You can also write to us on Discord.
Get it on Google Play and cut down your first horde today.
The game is free to play. It contains optional in-app purchases and ads that you watch only when you want a reward.